26/02/2025- 05/03/2025 (Week 4-Week 5)
Lizzie Tanaka (0362065)
Major Project 1 | BDCM | Taylor's University
Task 2
INSTRUCTIONS
Weekly Progress:
- Week 4
After our presentation, we continued finding solution to our replayability issue.
FEEDBACKS
Week 4
Week 5
REFLECTIONS:
Experience:
To be honest, I didn't expect that the time for me to start working on my FYP would come so quick. I don't feel like I'm ready at all but thankfully it's done with a group. The ideating experience was more fun than I had expected as 4 brains in a group means we kept spewing random ideas that accidentally turns into a solid one. Truthfully, I personally would have avoided the game approach for this project but since we wanted to incorporate culture into our project, I thought that it would be interesting. Doing it with members who are passionate and interested in the topic also made it much easier and bearable.
Observations:
Having 4 people to think is both a good thing and a bad one, honestly. It's good because there's so many ideas and there's a lot of help going in. But the difficult part is achieving the same understanding and vision, in terms of game mechanics and visual aspect. There's a lot of times where we just had to sit down and explain how we understood the game mechanics in our brains only to find out we all have different understanding.
So, overcoming these misunderstandings were definitely something I observed as a crucial thing in group projects. Healthy communication is required so that we're all on the same steps and understanding.
Findings:
Though I really liked our idea, we found that it's probably not the most replayable. Suggestions from our peers and lecturers pushed our brains to solve this main problem. While we loved this idea like our own child, we'll probably move forward with a slightly different idea.
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